Homer Athletic Club
2007 Mustang Boys House Rules
1. There will be free substitution during the game for all players except pitchers.
2. A pinch runner may be inserted if there are 2 outs in the inning and the hitting teams’ catcher is on base. The new runner must be the same player that made the 2nd out in the inning. The runner who was replaced must begin the defensive inning as the catcher.
3. All players must play a minimum of three innings in a six inning game. No player shall sit out more than two innings in a row unless due to injury.
4. There will a continuous batting order throughout the game. Players arriving after the game has begun will be added to the end of the order.
5. The maximum runs allowed per inning shall be 10. This rule does not apply in the losing team’s last inning.
6. 10-Run Rule: If a team is leading an opponent by at least 10 runs after four or more complete innings have been played or after three and one-half innings if the home team shall have a 10 run lead at the end of its third inning, or before the completion of its fourth inning, the game shall be terminated and the team in the lead shall be declared the winner.
7. No-Steal Rule: Runners on a team ahead by 10 or more runs shall not be permitted to steal unless a play is made on him.
8. The Drop-Third- Strike rule does not apply.
9.
Lead-offs are not allowed. Stealing is permitted as follows: The runner must not leave his base until a
pitched ball reaches the catcher.
One warning will be issued to each team
for runners leaving early. A second
violation will result in the runner being called out. The ball is “live” on an overthrow to the
pitcher. The ball is considered “dead”
and no runner may advance when the pitcher has possession within a 2’ radius of
the rubber. A runner who is more than
halfway to the next base with the pitcher in possession of the ball within a 2’
radius of the rubber can proceed at his own risk.
10. Base runners are required to slide or to avoid contact with the opposing player when a play is being made on the base runner. It is a judgment call by the umpire and implemented for the safety of the players. Any malicious actions taken by a player will not be tolerated, and the player will be immediately ejected from the game. Any further acts of this type by a player should be brought to the attention of the League Director.
11. The Infield Fly Rule is not in effect.
12. All players must wear protective cups during games and practices. No exceptions are allowed.
13. Metal spikes are not allowed.
14. A team can play with 8 players. A team with less than 8 players shall forfeit the game. The forfeit is official fifteen minutes after the scheduled start time. Should a team begin a game with 9 players and lose a player during the game, for reasons other than injury, an out shall be recorded each time the missing player’s position comes up in the order. Injured players may be substituted with a pinch runner. The injured player may reenter the game without penalty.
15. Players not in attendance can not be replaced with
a player from another Mustang team’s roster A Pinto player may be
used only as the 8th
player to avoid a
forfeit. He
must bat in the last spot in the order and play all defensive innings in the
outfield.
15a Players arriving late will be placed at the end of the lineup.
16
16 a Saturday Complex Speed-up Rules:
No
inning shall begin after 1 hour and 45 minutes from a game's actual start time.
The inning will be played to completion.
A
pinch-runner (the last recorded out) will be used for the player who will be
the catcher in the next inning. This player must catch the entire next
inning unless he is injured/or replaces the pitcher.
No
infield or outfield practice after the 1st inning.
Returning
pitchers are allowed 3 warm-up throws.
New
pitchers are allowed 5 warm-up throws.
Batters
who are being intentionally walked are awarded 1st base without a ball being
thrown. The defensive Manager must communicate his intent to walk the
batter to the Umpire and to the opposing Manager
17 The pitching distance is measured at 46 feet from the front of the pitching rubber to the back point of home plate. Bases are set at 60 feet apart.
18. A League Director can decide if a game should be cancelled and rescheduled due to poor weather conditions prior to the start of a game. Upon the 1st pitch, the umpire assumes authority to postpone the game.
19. If the umpire calls a halt to a game in progress due to inclement conditions, the game shall be considered a complete game provided the losing team has completed at least 4 innings. If the game cannot be considered as complete or is tied, it will be considered a suspended game and will resume at the exact point with the exact lineups at a rescheduled date. If a player who did not participate in the suspended game becomes available on the rescheduled date, he may be inserted at the start of the next inning at any position except pitcher. This player is to be inserted at the end of the batting order.
20. The batter must keep one foot in the batter’s box at all times in order to speed up play. The 1st infraction will result in a warning. Subsequently, each time the player steps out of the batter’s box, the umpire shall call a strike.
21. The first instance of a thrown bat will result in a warning. The second occurrence will result in an automatic out and a dead ball.
22. The batter, the runners, and the on-deck hitter are the only players allowed on the field from the hitting team. Protective headgear is required for these players.
23. Only the manager shall engage the umpire on a disputed call. These conversations are limited to rule interpretation. Judgment calls are not to be argued. The ejection of a Manager will result in an automatic one-game suspension and review by the HAC Board of Directors..
24. Home team managers are responsible for preparing the field prior to the game. This includes setting the bases, lining the foul lines and batters’ boxes, and all other necessary actions to safely and properly play the game.
25. The Visitor’s manager is responsible for removing and storing the bases at the conclusion of play. All equipment must be safely stored and locked-up.
26. The home team shall have the infield for practice 15 minutes before the start of the game. The visiting team will occupy the infield prior to that.
27.
The consumption of alcoholic beverages is
prohibited.
28. Spectators are not permitted to sit or stand behind home plate.
29. Managers
are responsible for the actions of their team’s parents, siblings, and spectators. The
Umpire will communicate any occurrence of unsportsmanlike conduct to the Manager.
Failure by the Manager to control the
situation could result in the forfeiture of the game.
30. The final score must be logged
into the website within 24 hours by the
winning team.
. Managers must report the innings pitched per player, per game, to the designated league director within 24 hours of the completed game. Failure to comply may result in forfeiture.
31. No more than three players shall “huddle” on the playing field at any time during the game.
32. Should a player have a scheduling conflict among his Part-time travel team and Mustang team commitments, the Mustang team’s interest shall take precedence in every case.
Mustang 2007
House
Rules
Pitching
1. Pitchers are allowed a maximum of 3 innings per game. No pitcher may appear in more than 4 innings during consecutive games on consecutive days.
Playoffs: 3 innings per game. The consecutive games rule is waived.
2. The official pitching week begins on Monday and continues through Sunday.
3. A pitcher is allowed:
8 innings in a 3-game scheduled week
10 innings in a 4-game scheduled week
12 innings in a 5-game scheduled week
4. Pitchers shall have at least 40 hours rest after pitching on the same calendar day in three Innings.
The 40 hours rest rule is computed from the scheduled starting time of the game in which the pitching occurred, or, in games which began more than two hours after the scheduled starting time, the actual starting time of the game shall be used to interpret this rule.
4. Once a pitcher is removed, he may not return as a pitcher in the same game.
5. One pitched ball constitutes an inning pitched.
6. A pitcher shall be removed from the game upon the second visit from a manager/coach within one inning.
7. A pitcher shall be removed from a game in which he hits 2 players in the inning.
A pitcher shall be removed from a game in which he hits 3 players during the game.
8. A pitcher shall be granted 4 pitches prior to the start of each inning.
9. Part-time travel ball pitchers statistics should be communicated with the Mustang team manager. It is the responsibility of the Part-time travel manager and the applicable Mustang manager to insure that innings pitched by their common player not is excessive and that the health and well-being of the player is their main priority.
10. Any infraction of the above pitching rules may result in the forfeiture of the game in which the violation occurred.